Rainbow Cube Kit is a 3D RGB LED Cube useful for creating colorful design. The 3D Cube is artistically crafted with sixty-four 8mm RGB LEDs arranged in a 4 x 4 x 4 manner. Rainbow Cube Kit can be used to create many beautiful visual effects with A Rainbowduino. The Rainbow Cube Kit comes with an inbuilt 3.3V / 1 Amp LDO useful for powering the kit independently. A XBee compatible socket is provided as well, this can be used to connect Rainbowduino with a PC or an Arduino wirelessly.
This is sold in a Kit form. For a fully assembled kit see Rainbow Cube
Model: KIT101E1P
1. 8mm RGB LED x70 | 2. Cube Panel X1 | 3. Slim Panel PCB X4 |
4. Side A slim PCB X4 | 5. Side B slim PCB X4 | 6. 2.54mm 40pin male header X5 |
7. 2.54mm 40pin femail header X2 | 8. 2.54mm 16pin female header X3 | 9. 2.0mm 10pin female header X2 |
10. 8pin female header X5 | 11. 2X3 female header X1 | 12. JST power cable X1 |
13 3.5mm 4pin green terminal X1 | 14 3.5mm DC jack X1 | 15 3mm LED red X1 |
16. 3mm LED green X1 | 17. 1K 1/8w resistor X4 | 18. 10k 1/8w resistor X1 |
19. 15k 1/8w resistor X1 | 20. linear voltage regulator X1 | 21. 10uF_16v_E-CAP X2 |
All pins are accessible from the Panel board show below.
Before starting to build your Cube, please read though all the instructions first. Building the Cube is not difficult, but it will take you about 90 minutes to finish it.
Assembled cube is of approx. of 10cm (l) X 10cm (b) X 12cm (h) dimension.
To easily understand the working of Rainbow Cube kit, a very simplified schematic is presented below. In essence, 64 RGB LEDs are arranged in a form consisting of 8 common anodes(positive pins) and 8 common cathodes(gtound pins) for each color Red, Green and Blue.
Let us get started with a simple example:
/* Rainbowduino v3.0 Library examples: Cube1 Sets pixels on 3D plane (4x4x4 cube) */ #include <Rainbowduino.h> void setup() { Rb.init(); //initialize Rainbowduino driver } void loop() { //Set (Z,X,Y):(0,0,0) pixel BLUE Rb.setPixelZXY(0,0,0,0x0000FF); //uses 24bit RGB color Code //Set (Z,X,Y):(0,3,0) pixel RED Rb.setPixelZXY(0,3,0,0xFF,0,0); //uses R, G and B color bytes //Set (Z,X,Y):(3,0,3) pixel GREEN Rb.setPixelZXY(3,0,3,0x00FF00); //uses 24bit RGB color Code }
In the above example, we have used few of the below APIs
First we need to initialize the driver using init()
Usage:
Rb.init();//initialize Rainbowduino driver. This should be placed inside setup()
To set a LED in the 3D Cube we use the below two APIs.
To set a LED (Z,X,Y) we use setPixelZXY(Z,X,Y,R,G,B).
Usage:
Rb.setPixelZXY(unsigned char x, unsigned char y, unsigned char colorR, unsigned char colorG, unsigned char colorB); //This sets the pixel (z,x,y) by specifying each channel(color) with a 8bit number.
Alternatively a LED (Z,X,Y) can be set by using setPixelZXY(Z,X,Y,24bRGB).
Usage:
Rb.setPixelZXY(unsigned char z, unsigned char x, unsigned char y, uint32_t colorRGB /*24-bit RGB Color*/) //This sets the LED (z,x,y) by specifying a 24bit RGB color code
At times, it useful to blank all the LEDs. For this there is an API blankDisplay(void).
Usage:
Rb.blankDisplay(); //Clear the LEDs (make all LEDs blank)
/* Rainbowduino v3.0 Library examples: Cube2 Sets pixels on 3D plane (4x4x4 cube) */ #include <Rainbowduino.h> void setup() { Rb.init(); //initialize Rainbowduino driver } unsigned int z,x,y; void loop() { for(x=0;x<4;x++) { for(y=0;y<4;y++) { //Paint layer 0 Green Rb.setPixelZXY(0,x,y,0x00FF00); //uses 24bit RGB color Code } } for(x=0;x<4;x++) { for(y=0;y<4;y++) { //Paint layer 3 Blue Rb.setPixelZXY(3,x,y,0x0000FF); //uses 24bit RGB color Code } } }
/* Rainbowduino v3.0 Library examples: Cube3 Sets pixels on 3D plane (4x4x4 cube) */ #include <Rainbowduino.h> void setup() { Rb.init(); //initialize Rainbowduino driver } unsigned int z,x,y; void loop() { for(z=0;z<4;z++) { for(x=0;x<4;x++) { for(y=0;y<4;y++) { //Paint random colors Rb.setPixelZXY(z,x,y,random(0xFF),random(0xFF),random(0xFF)); //uses R, G and B color bytes } } } delay(5000); Rb.blankDisplay(); //Clear the LEDs (make all blank) }
http://i.ytimg.com/vi/JXr-Jgzgigs/0.jpg
http://0.gvt0.com/vi/cC_xqA5irLA/0.jpg
If you have questions or other better design ideas, you can go to our forum or wish to discuss.
Revision | Descriptions | Release |
---|---|---|
v1.0 | Initial public release | Jan 04, 2010 |